Name
eglCopyBuffers
- copy EGL surface color buffer to a native pixmapC Specification
EGLBoolean eglCopyBuffers(EGLDisplay display, EGLSurface surface, NativePixmapType native_pixmap)
Parameters
display
- Specifies the EGL display connection.
surface
- Specifies the EGL surface whose color buffer is to be copied.
native_pixmap
- Specifies the native pixmap as target of the copy.
Description
eglCopyBuffers
copies the color buffer of surface
to native_pixmap
.eglCopyBuffers
performs an implicit glFlush
before it returns. Subsequent GL commands may be issued immediately after calling eglCopyBuffers
, but are not executed until copying of the color buffer is completed.Notes
The color buffer ofsurface
is left unchanged after calling eglCopyBuffers
.Errors
EGL_FALSE
is returned if swapping of the surface buffers fails, EGL_TRUE
otherwise.EGL_BAD_DISPLAY
is generated if display
is not an EGL display connection.EGL_NOT_INITIALIZED
is generated if display
has not been initialized.EGL_BAD_SURFACE
is generated if surface
is not an EGL drawing surface.EGL_BAD_NATIVE_PIXMAP
is generated if the implementation does not support native pixmaps.EGL_BAD_NATIVE_PIXMAP
may be generated if native_pixmap
is not a valid native pixmap.EGL_BAD_MATCH
is generated if the format of native_pixmap
is not compatible with the color buffer of surface
.Copyright
Copyright © 2003 Silicon Graphics, Inc.This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.
See Also
glFlush
, eglSwapBuffers
Example
// OpenGLES2_0_EGL_Demo.cpp : Defines the entry point for the application.//
#include "stdafx.h"
#include "OpenGLES2_0_EGL_Demo.h"
#include <windows.h>
#include <commctrl.h>
#include <gles2/gl2.h>
#include <egl/egl.h>
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE g_hInst; // current instance
#ifdef SHELL_AYGSHELL
HWND g_hWndMenuBar; // menu bar handle
#else // SHELL_AYGSHELL
HWND g_hWndCommandBar; // command bar handle
#endif // SHELL_AYGSHELL
EGLDisplay display;
EGLSurface surface;
EGLContext context;
EGLConfig config;
NativeDisplayType g_dpy;
HWND gHWND;
extern void AniPolkaRender();
extern int AniPolkaDemo();
extern int AniPolkaDeinit();
extern int PostProcessFBODemo();
extern void PostProcessFBORender();
extern int PostProcessFBODeinit();
extern int TeapotElementsDemo();
extern void TeapotElementsRender();
extern int TeapotElementsDeinit();
typedef int (*pfnDemoInit)(void);
typedef void (*pfnDemoRender)(void);
typedef int (*pfnDemoDeinit)(void);
typedef struct _DemoFunction {
pfnDemoInit pfnInit;
pfnDemoRender pfnRender;
pfnDemoDeinit pfnDeinit;
} DemoFunction;
DemoFunction DemoList[3] =
{
{AniPolkaDemo, AniPolkaRender, AniPolkaDeinit},
{PostProcessFBODemo, PostProcessFBORender, PostProcessFBODeinit},
{TeapotElementsDemo, TeapotElementsRender, TeapotElementsDeinit}
};
int selectedDemo=0;
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE, LPTSTR);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
void initializeEGL();
void deinitializeEGL();
void render();
int WINAPI WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPTSTR lpCmdLine,
int nCmdShow)
{
MSG msg;
DWORD dwFrames = 0;
DWORD dwPrevTicks = GetTickCount();
int stats_time = 0; // Assume no statistics
// Perform application initialization:
if (!InitInstance(hInstance, nCmdShow))
{
return FALSE;
}
initializeEGL();
printf("EGL Init Done!!\n");
HACCEL hAccelTable;
hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_OPENGLES2_0_EGL_DEMO));
// Main message loop:
/*
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}*/
DemoList[selectedDemo].pfnInit();
for (;;)
{
if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
{
if (WM_QUIT == msg.message)
break;
TranslateMessage(&msg);
DispatchMessage(&msg);
}
else
{
render();
dwFrames++;
}
const DWORD dwTicks = GetTickCount();
if (stats_time > 0 && dwTicks - dwPrevTicks >= (DWORD)stats_time*1000)
{
TCHAR szMsg[16];
wsprintf(szMsg, TEXT("%d FPS\n"), (1000 * dwFrames) / (dwTicks - dwPrevTicks));
OutputDebugString(szMsg);
dwPrevTicks = GetTickCount();
dwFrames = 0;
}
}
DemoList[selectedDemo].pfnDeinit();
deinitializeEGL();
return (int) msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
// COMMENTS:
//
ATOM MyRegisterClass(HINSTANCE hInstance, LPTSTR szWindowClass)
{
WNDCLASS wc;
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc = WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_OPENGLES2_0_EGL_DEMO));
wc.hCursor = 0;
wc.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH);
wc.lpszMenuName = 0;
wc.lpszClassName = szWindowClass;
return RegisterClass(&wc);
}
//
// FUNCTION: InitInstance(HINSTANCE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
TCHAR szTitle[MAX_LOADSTRING]; // title bar text
TCHAR szWindowClass[MAX_LOADSTRING]; // main window class name
g_hInst = hInstance; // Store instance handle in our global variable
#if defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP)
// SHInitExtraControls should be called once during your application's initialization to initialize any
// of the device specific controls such as CAPEDIT and SIPPREF.
SHInitExtraControls();
#endif // WIN32_PLATFORM_PSPC || WIN32_PLATFORM_WFSP
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_OPENGLES2_0_EGL_DEMO, szWindowClass, MAX_LOADSTRING);
#if defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP)
//If it is already running, then focus on the window, and exit
hWnd = FindWindow(szWindowClass, szTitle);
if (hWnd)
{
// set focus to foremost child window
// The "| 0x00000001" is used to bring any owned windows to the foreground and
// activate them.
SetForegroundWindow((HWND)((ULONG) hWnd | 0x00000001));
return 0;
}
#endif // WIN32_PLATFORM_PSPC || WIN32_PLATFORM_WFSP
if (!MyRegisterClass(hInstance, szWindowClass))
{
return FALSE;
}
gHWND = hWnd = CreateWindow(szWindowClass, szTitle, WS_VISIBLE,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL);
/*gHWND = hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU,
300, 200, 400, 240, NULL, NULL, hInstance, NULL);*/
if (!hWnd)
{
return FALSE;
}
#ifdef WIN32_PLATFORM_PSPC
// When the main window is created using CW_USEDEFAULT the height of the menubar (if one
// is created is not taken into account). So we resize the window after creating it
// if a menubar is present
if (g_hWndMenuBar)
{
RECT rc;
RECT rcMenuBar;
GetWindowRect(hWnd, &rc);
GetWindowRect(g_hWndMenuBar, &rcMenuBar);
rc.bottom -= (rcMenuBar.bottom - rcMenuBar.top);
MoveWindow(hWnd, rc.left, rc.top, rc.right-rc.left, rc.bottom-rc.top, FALSE);
}
#endif // WIN32_PLATFORM_PSPC
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
#ifndef SHELL_AYGSHELL
if (g_hWndCommandBar)
{
CommandBar_Show(g_hWndCommandBar, TRUE);
}
#endif // !SHELL_AYGSHELL
return TRUE;
}
//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
#if defined(SHELL_AYGSHELL) && !defined(WIN32_PLATFORM_WFSP)
static SHACTIVATEINFO s_sai;
#endif // SHELL_AYGSHELL && !WIN32_PLATFORM_WFSP
switch (message)
{
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_HELP_ABOUT:
DialogBox(g_hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, About);
break;
#ifndef SHELL_AYGSHELL
case IDM_FILE_EXIT:
DestroyWindow(hWnd);
break;
#endif // !SHELL_AYGSHELL
#ifdef WIN32_PLATFORM_PSPC
case IDM_OK:
SendMessage (hWnd, WM_CLOSE, 0, 0);
break;
#endif // WIN32_PLATFORM_PSPC
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_CREATE:
#ifndef SHELL_AYGSHELL
g_hWndCommandBar = CommandBar_Create(g_hInst, hWnd, 1);
CommandBar_InsertMenubar(g_hWndCommandBar, g_hInst, IDR_MENU, 0);
CommandBar_AddAdornments(g_hWndCommandBar, 0, 0);
#endif // !SHELL_AYGSHELL
#ifdef SHELL_AYGSHELL
SHMENUBARINFO mbi;
memset(&mbi, 0, sizeof(SHMENUBARINFO));
mbi.cbSize = sizeof(SHMENUBARINFO);
mbi.hwndParent = hWnd;
mbi.nToolBarId = IDR_MENU;
mbi.hInstRes = g_hInst;
if (!SHCreateMenuBar(&mbi))
{
g_hWndMenuBar = NULL;
}
else
{
g_hWndMenuBar = mbi.hwndMB;
}
// Initialize the shell activate info structure
memset(&s_sai, 0, sizeof (s_sai));
s_sai.cbSize = sizeof (s_sai);
#endif // SHELL_AYGSHELL
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code here...
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
#ifndef SHELL_AYGSHELL
CommandBar_Destroy(g_hWndCommandBar);
#endif // !SHELL_AYGSHELL
#ifdef SHELL_AYGSHELL
CommandBar_Destroy(g_hWndMenuBar);
#endif // SHELL_AYGSHELL
PostQuitMessage(0);
break;
#if defined(SHELL_AYGSHELL) && !defined(WIN32_PLATFORM_WFSP)
case WM_ACTIVATE:
// Notify shell of our activate message
SHHandleWMActivate(hWnd, wParam, lParam, &s_sai, FALSE);
break;
case WM_SETTINGCHANGE:
SHHandleWMSettingChange(hWnd, wParam, lParam, &s_sai);
break;
#endif // SHELL_AYGSHELL && !WIN32_PLATFORM_WFSP
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_INITDIALOG:
#ifndef SHELL_AYGSHELL
RECT rectChild, rectParent;
int DlgWidth, DlgHeight; // dialog width and height in pixel units
int NewPosX, NewPosY;
// trying to center the About dialog
if (GetWindowRect(hDlg, &rectChild))
{
GetClientRect(GetParent(hDlg), &rectParent);
DlgWidth = rectChild.right - rectChild.left;
DlgHeight = rectChild.bottom - rectChild.top ;
NewPosX = (rectParent.right - rectParent.left - DlgWidth) / 2;
NewPosY = (rectParent.bottom - rectParent.top - DlgHeight) / 2;
// if the About box is larger than the physical screen
if (NewPosX < 0) NewPosX = 0;
if (NewPosY < 0) NewPosY = 0;
SetWindowPos(hDlg, 0, NewPosX, NewPosY,
0, 0, SWP_NOZORDER | SWP_NOSIZE);
}
#endif // !SHELL_AYGSHELL
#ifdef SHELL_AYGSHELL
{
// Create a Done button and size it.
SHINITDLGINFO shidi;
shidi.dwMask = SHIDIM_FLAGS;
shidi.dwFlags = SHIDIF_DONEBUTTON | SHIDIF_SIPDOWN | SHIDIF_SIZEDLGFULLSCREEN | SHIDIF_EMPTYMENU;
shidi.hDlg = hDlg;
SHInitDialog(&shidi);
}
#endif // SHELL_AYGSHELL
return (INT_PTR)TRUE;
case WM_COMMAND:
#ifndef SHELL_AYGSHELL
if ((LOWORD(wParam) == IDOK) || (LOWORD(wParam) == IDCANCEL))
#endif // !SHELL_AYGSHELL
#ifdef SHELL_AYGSHELL
if (LOWORD(wParam) == IDOK)
#endif
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
case WM_CLOSE:
EndDialog(hDlg, message);
return (INT_PTR)TRUE;
}
return (INT_PTR)FALSE;
}
void initializeEGL()
{
EGLint config_list[] = {
EGL_RED_SIZE, 5,
EGL_GREEN_SIZE, 6,
EGL_BLUE_SIZE, 5,
#if defined(OPENGLES_TEST)
EGL_DEPTH_SIZE, 24,
#endif
EGL_NONE
};
EGLint num_config;
g_dpy = GetDC(gHWND);
display = eglGetDisplay(g_dpy);
if (eglInitialize(display, NULL, NULL) == EGL_FALSE || eglGetError() != EGL_SUCCESS)
{
printf("eglInitialize Error!\r\n");
return;
}
eglChooseConfig(display, config_list, &config, 1, &num_config);
eglBindAPI(EGL_OPENGL_ES_API);
surface = eglCreateWindowSurface( display, config, (NativeWindowType)(gHWND) , NULL);
if ( surface == EGL_NO_SURFACE || eglGetError() != EGL_SUCCESS )
{
printf("eglCreateWindowSurface Error!\r\n");
return ;
}
context = eglCreateContext( display, config, NULL, NULL );
if ( context == EGL_NO_CONTEXT || eglGetError() != EGL_SUCCESS )
{
printf("eglCreateContext Error!\r\n");
return ;
}
if ( eglMakeCurrent( display, surface, surface, context ) == EGL_FALSE || eglGetError() != EGL_SUCCESS )
{
printf("eglMakeCurrent Error!\r\n");
return;
}
}
void deinitializeEGL()
{
eglMakeCurrent (display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroySurface(display, surface);
eglDestroyContext(display, context);
eglTerminate(display);
ReleaseDC(gHWND, (HDC)g_dpy);
}
void render()
{
HDC memdc;
HBITMAP bitmap;
RECT rect;
int width, height;
#if 0
GetClientRect( gHWND, &rect );
width = rect.right - rect.left;
height = rect.bottom - rect.top;
bitmap = CreateCompatibleBitmap((HDC)display, width, height);
#endif
DemoList[selectedDemo].pfnRender();
// glFlush ();
eglSwapBuffers(display, surface);
#if 0
glClearColor( 1.0f, 0.0f, 0.0f, 1.0f ); // Red
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
eglSwapBuffers(display, surface);
glClearColor( 0.0f, 1.0f, 0.0f, 1.0f ); // Green
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
eglSwapBuffers(display, surface);
glFinish();
eglWaitGL();
eglCopyBuffers( display, surface, bitmap ); // Get Red Buffer
/*
glClearColor( 0.0f, 1.0f, 0.0f, 1.0f ); // Green
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
glFinish();
eglWaitGL();
eglCopyBuffers( display, surface, bitmap ); // Still Get Red Buffer, not Green Buffer
*/
//eglCopyBuffers(display, surface, bitmap);
memdc = CreateCompatibleDC( (HDC)display );
SelectObject( memdc, bitmap );
BitBlt( (HDC)display, 0, 0, width, height, memdc, 0, 0, SRCCOPY );
#endif
// printf("[%d] demo eglSwapBuffers Done\n", selectedDemo);
if (EGL_SUCCESS != eglGetError())
{
RETAILMSG(1, (TEXT("eglSwapBuffers error: %x\r\n"), eglGetError()));
}
DeleteDC( memdc );
DeleteObject( bitmap );
}