Name
glGetIntegerv
- return the value or values of a selected parameterC Specification
void glGetIntegerv(GLenum pname, GLint * params)
Parameters
pname
- Specifies the parameter value to be returned. The symbolic constants in the list below are accepted.
params
- Returns the value or values of the specified parameter.
Description
glGetIntegerv
returns values for static state variables in GL. pname
is a symbolic constant indicating the static state variable to be returned, and params
is a pointer to an array of integer in which to place the returned data.The following symbolic constants are accepted by
pname
:GL_ALIASED_POINT_SIZE_RANGE
params
returns two values, the smallest and largest supported sizes for aliased points. The range must include 1. SeeglPointSize
.GL_ALIASED_LINE_WIDTH_RANGE
params
returns two values, the smallest and largest supported widths for aliased lines. The range must include 1. SeeglLineWidth
.GL_ALPHA_BITS
params
returns one value, the number of alpha bitplanes in the color buffer.GL_BLUE_BITS
params
returns one value, the number of blue bitplanes in the color buffer.GL_COMPRESSED_TEXTURE_FORMATS
params
returnsGL_NUM_COMPRESSED_TEXTURE_FORMATS
values, the supported compressed texture formats. SeeglCompressedTexImage2D
andglCompressedTexSubImage2D
.(
glGetIntegerv)GL_DEPTH_BITS
params
returns one value, the number of bitplanes in the depth buffer.GL_GREEN_BITS
params
returns one value, the number of green bitplanes in the color buffer.GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES
params
returns one value, the preferred format for pixel read back. SeeglReadPixels
.GL_IMPLEMENTATION_COLOR_READ_TYPE_OES
params
returns one value, the preferred type for pixel read back. SeeglReadPixels
.GL_MAX_ELEMENTS_INDICES
params
returns one value, the recommended maximum number of vertex array indices. SeeglDrawElements
.GL_MAX_ELEMENTS_VERTICES
params
returns one value, the recommended maximum number of vertex array vertices. SeeglDrawArrays
andglDrawElements
.GL_MAX_LIGHTS
params
returns one value, the maximum number of lights. The value must be at least 8. SeeglLight
.GL_MAX_MODELVIEW_STACK_DEPTH
params
returns one value, the maximum supported depth of the modelview matrix stack. The value must be at least 16. SeeglPushMatrix
.GL_MAX_PROJECTION_STACK_DEPTH
params
returns one value, the maximum supported depth of the projection matrix stack. The value must be at least 2. SeeglPushMatrix
.GL_MAX_TEXTURE_SIZE
params
returns one value. The value gives a rough estimate of the largest texture that the GL can handle. The value must be at least 64. SeeglTexImage2D
,glCompressedTexImage2D
, andglCopyTexImage2D
.GL_MAX_TEXTURE_STACK_DEPTH
params
returns one value, the maximum supported depth of the texture matrix stack. The value must be at least 2. SeeglPushMatrix
.GL_MAX_TEXTURE_UNITS
params
returns a single value indicating the number of texture units supported. The value must be at least 1. SeeglActiveTexture
,glClientActiveTexture
andglMultiTexCoord
.GL_MAX_VIEWPORT_DIMS
params
returns two values: the maximum supported width and height of the viewport. These must be at least as large as the visible dimensions of the display being rendered to. SeeglViewport
.GL_NUM_COMPRESSED_TEXTURE_FORMATS
params
returns one value, the number of supportex compressed texture formats. The value must be at least 10. SeeglCompressedTexImage2D
andglCompressedTexSubImage2D
.GL_RED_BITS
params
returns one value, the number of red bitplanes in each color buffer.GL_SMOOTH_LINE_WIDTH_RANGE
params
returns two values, the smallest and largest supported widths for antialiased lines. The range must include 1. SeeglLineWidth
.GL_SMOOTH_POINT_SIZE_RANGE
params
returns two values, the smallest and largest supported widths for antialiased points. The range must include 1. SeeglPointSize
.GL_STENCIL_BITS
params
returns one value, the number of bitplanes in the stencil buffer.GL_SUBPIXEL_BITS
params
returns one value, an estimate of the number of bits of subpixel resolution that are used to position rasterized geometry in window coordinates. The value must be at least 4.
(
glGetIntegerv)
Errors
GL_INVALID_ENUM
is generated if pname
is not an accepted value.Copyright
Copyright © 2003 Silicon Graphics, Inc.This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.
See Also
glGetError
, glGetString
Example of glGetIntegerv
-------------------------------------------------------------------------
GLint viewport[4];
GLdouble mvmatrix[16], projmatrix[16];
GLint realY;
glGetIntegerv(GL_VIEWPORT,viewport);
glGetDoublev(GL_MODELVIEW_MATRIX,mvmatrix);
glGetDoublev(GL_PROJECTION_MATRIX,projmatrix);
realY = viewport[3] - screenY;
GLfloat winZ;
glReadPixels(screenX, realY, 1,1,GL_DEPTH_COMPONENT,GL_FLOAT,&winZ);
return gluUnProject((GLdouble)screenX,(GLdouble)realY, (GLdouble)winZ, mvmatrix,projmatrix,viewport, &wx,&wy,&wz);