UIApplication setStatusBarOrientation
Sets the application's status bar to the specified orientation, optionally animating the transition.
- (void)setStatusBarOrientation:(UIInterfaceOrientation)interfaceOrientation animated:(BOOL)animated
Parameters
interfaceOrientation
A specific orientation of the status bar. See UIInterfaceOrientation for details. The default value is UIInterfaceOrientationPortrait.
animated
YES if the transition to the new orientation should be animated; NO if it should be immediate, without animation.
Discussion of [UIApplication setStatusBarOrientation]
Calling this method changes the value of the statusBarOrientation property and rotates the status bar, animating the transition if animated is YES . If your application has rotatable window content, however, you should not arbitrarily set status-bar orientation using this method. The status-bar orientation set by this method does not change if the device changes orientation.
UIApplication setStatusBarOrientation example.
//will rotate status bar
[[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight];
//will re-rotate view according to statusbar
UIViewController *c = [[UIViewController alloc]init];
[self presentModalViewController:c animated:NO];
[self dismissModalViewControllerAnimated:NO];
[c release];
[[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight];
//will re-rotate view according to statusbar
UIViewController *c = [[UIViewController alloc]init];
[self presentModalViewController:c animated:NO];
[self dismissModalViewControllerAnimated:NO];
[c release];
Example of [UIApplication setStatusBarOrientation].
[[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight];
[[UIDevice currentDevice] setOrientation:UIInterfaceOrientationLandscapeRight];
[[UIDevice currentDevice] setOrientation:UIInterfaceOrientationLandscapeRight];
UIApplication setStatusBarOrientation example.
-(void)rotateInterfaceToOrientation:(UIDeviceOrientation)orientation{
CGRect bounds = [[ UIScreen mainScreen ] bounds ];
CGAffineTransform t;
CGFloat r = 0;
switch ( orientation ) {
case UIDeviceOrientationLandscapeRight:
r = -(M_PI / 2);
break;
case UIDeviceOrientationLandscapeLeft:
r = M_PI / 2;
break;
}
if( r != 0 ){
CGSize sz = bounds.size;
bounds.size.width = sz.height;
bounds.size.height = sz.width;
}
t = CGAffineTransformMakeRotation( r );
UIApplication *application = [ UIApplication sharedApplication ];
[ UIView beginAnimations:@"InterfaceOrientation" context: nil ];
[ UIView setAnimationDuration: [ application statusBarOrientationAnimationDuration ] ];
self.view.transform = t;
self.view.bounds = bounds;
[ UIView commitAnimations ];
[ application setStatusBarOrientation: orientation animated: YES ];
}
CGRect bounds = [[ UIScreen mainScreen ] bounds ];
CGAffineTransform t;
CGFloat r = 0;
switch ( orientation ) {
case UIDeviceOrientationLandscapeRight:
r = -(M_PI / 2);
break;
case UIDeviceOrientationLandscapeLeft:
r = M_PI / 2;
break;
}
if( r != 0 ){
CGSize sz = bounds.size;
bounds.size.width = sz.height;
bounds.size.height = sz.width;
}
t = CGAffineTransformMakeRotation( r );
UIApplication *application = [ UIApplication sharedApplication ];
[ UIView beginAnimations:@"InterfaceOrientation" context: nil ];
[ UIView setAnimationDuration: [ application statusBarOrientationAnimationDuration ] ];
self.view.transform = t;
self.view.bounds = bounds;
[ UIView commitAnimations ];
[ application setStatusBarOrientation: orientation animated: YES ];
}
End of UIApplication setStatusBarOrientation example article.