Following code fragment shows how to output an PNG image using Bitmap created by
CreateBitmap() function. Here, CPNGWrapper class is just a wrapper for libpng which does the chores on behalf of the user. After loading a PNG image, we create a bitmap by passing the image information(width, height, buffer) to CreateBitmap() Function. Then the Bitmap content is transferred to current window by BitBlt function.
CPNGWrapper *pPNG = new CPNGWrapper("./Manchuria.png");
HDC hDC = GetDC(hWnd);
HDC hMemDC = CreateCompatibleDC(hDC);
HBITMAP hOldBMP, hNewBMP;
pPNG->read();
pPNG->convert(PNG_PIXEL_BGRA_32);
// Display Image onto Screen for validation.
//
hNewBMP = CreateBitmap(pPNG->getWidth(), pPNG->getHeight(), 1, 32, pPNG->getBuffer());
hOldBMP = (HBITMAP)SelectObject(hMemDC, hNewBMP);
BitBlt(hDC, 0, 0, pPNG->getWidth(), pPNG->getHeight(), hMemDC, 0, 0, SRCCOPY);
SelectObject(hMemDC, hOldBMP);
DeleteObject(hNewBMP);
DeleteDC(hMemDC);
ReleaseDC(hWnd, hDC);
delete pPNG;