AVAudioPlayer play
- (BOOL)play
Return Value
Returns YES on success, or NO on failure.
Discussion of [AVAudioPlayer play]
Calling this method implicitly calls the prepareToPlay method if the audio player is not already prepared to play.
AVAudioPlayer play example.
-(void)PlayStop{
if (playing==NO) {
// Init audio with playback capability
[play setBackgroundImage:[UIImage imageNamed:@"hmpause.png"] forState:UIControlStateNormal];
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
[audioSession setCategory:AVAudioSessionCategoryPlayback error:nil];
audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:______ error:&err];
[audioPlayer prepareToPlay];
audioPlayer.delegate=self;
[audioPlayer play];
playing=YES;
}
else if(playing==YES){
[play setBackgroundImage:[UIImage imageNamed:@"Audioplay.png"] forState:UIControlStateNormal];
[audioPlayer pause];
playing=NO;
}
}
if (playing==NO) {
// Init audio with playback capability
[play setBackgroundImage:[UIImage imageNamed:@"hmpause.png"] forState:UIControlStateNormal];
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
[audioSession setCategory:AVAudioSessionCategoryPlayback error:nil];
audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:______ error:&err];
[audioPlayer prepareToPlay];
audioPlayer.delegate=self;
[audioPlayer play];
playing=YES;
}
else if(playing==YES){
[play setBackgroundImage:[UIImage imageNamed:@"Audioplay.png"] forState:UIControlStateNormal];
[audioPlayer pause];
playing=NO;
}
}
Example of [AVAudioPlayer play].
- (void) playaudio: (id) sender
{
if(self.audioPlayer == nil) {
NSString *filePath = [[NSBundle mainBundle] pathForResource:@"Theme"
ofType:@"mp3"];
NSURL *fileURL = [[NSURL alloc] initFileURLWithPath:filePath];
self.audioPlayer = [[AVAudioPlayer alloc]
initWithContentsOfURL:fileURL error:nil];
self.audioPlayer.currentTime = 0; //this could be outside the if if you want it to start over when they hit play
}
[self.audioPlayer play];
}
- (void)pause: (id)sender
{
if([audioPlayer isPlaying]){
[audioPlayer pause];
} else {
[audioPlayer play];
}
}
- (void)stop: (id)sender
{
[audioPlayer stop];
}
{
if(self.audioPlayer == nil) {
NSString *filePath = [[NSBundle mainBundle] pathForResource:@"Theme"
ofType:@"mp3"];
NSURL *fileURL = [[NSURL alloc] initFileURLWithPath:filePath];
self.audioPlayer = [[AVAudioPlayer alloc]
initWithContentsOfURL:fileURL error:nil];
self.audioPlayer.currentTime = 0; //this could be outside the if if you want it to start over when they hit play
}
[self.audioPlayer play];
}
- (void)pause: (id)sender
{
if([audioPlayer isPlaying]){
[audioPlayer pause];
} else {
[audioPlayer play];
}
}
- (void)stop: (id)sender
{
[audioPlayer stop];
}
AVAudioPlayer play example.
- (IBAction)play:(id)sender {
//songIsCurrentlyPaused = NO;
if(songIsCurrentlyPaused==YES){
[self.background play];
} else {
playQueue = dispatch_queue_create("volume_change", NULL);
dispatch_async(playQueue, ^{ NSString *filePath =
[[NSBundle mainBundle]pathForResource:@"some_song" ofType:@"mp3"];
NSURL *fileURL = [[NSURL alloc] initFileURLWithPath:filePath];
self.background = [[AVAudioPlayer alloc] initWithContentsOfURL:fileURL error:nil];
self.background.delegate = self;
[self.background setNumberOfLoops:1];
[self.background setVolume:0.5];
[self.background play]; });
[trackNameLabel setText:@"Currently playing :\n some_song"];
self.timer = [NSTimer scheduledTimerWithTimeInterval:0.25 target:self selector:@selector(updateProgressBar) userInfo:nil repeats:YES];
}
}
- (IBAction)pause:(id)sender {
songIsCurrentlyPaused = YES;
[self.background pause];
[trackNameLabel setText:@"Currently playing : some_song (paused)"];
[self.progressBar setProgress:self.background.currentTime/self.background.duration animated:YES];
}
//songIsCurrentlyPaused = NO;
if(songIsCurrentlyPaused==YES){
[self.background play];
} else {
playQueue = dispatch_queue_create("volume_change", NULL);
dispatch_async(playQueue, ^{ NSString *filePath =
[[NSBundle mainBundle]pathForResource:@"some_song" ofType:@"mp3"];
NSURL *fileURL = [[NSURL alloc] initFileURLWithPath:filePath];
self.background = [[AVAudioPlayer alloc] initWithContentsOfURL:fileURL error:nil];
self.background.delegate = self;
[self.background setNumberOfLoops:1];
[self.background setVolume:0.5];
[self.background play]; });
[trackNameLabel setText:@"Currently playing :\n some_song"];
self.timer = [NSTimer scheduledTimerWithTimeInterval:0.25 target:self selector:@selector(updateProgressBar) userInfo:nil repeats:YES];
}
}
- (IBAction)pause:(id)sender {
songIsCurrentlyPaused = YES;
[self.background pause];
[trackNameLabel setText:@"Currently playing : some_song (paused)"];
[self.progressBar setProgress:self.background.currentTime/self.background.duration animated:YES];
}