SelectObject() is used to set some property to a device context(DC). SelectObject() changes the specified property and returns old property value ( that is replaced with the new one). Following example shows how to set a new Bitmap object to a DC using SelectObject() function. Note that old Bitmap object is returned and stored in hOldBMP variable.
{
// PNG Test code here!!!
//
PNGLoader *pPNG = new PNGLoader("test.png");
HDC hDC = GetDC(hWnd);
HDC hMemDC = CreateCompatibleDC(hDC);
HBITMAP hOldBMP, hNewBMP;
pPNG->read();
// Display Image onto Screen for validation.
//
hNewBMP = CreateBitmap(pPNG->getWidth(), pPNG->getHeight(), 1, 32, pPNG->getBuffer());
hOldBMP = (HBITMAP)SelectObject(hMemDC, hNewBMP);
BitBlt(hDC, 0, 0, pPNG->getWidth(), pPNG->getHeight(), hMemDC, 0, 0, SRCCOPY);
SelectObject(hMemDC, hOldBMP);
DeleteObject(hNewBMP);
DeleteDC(hMemDC);
ReleaseDC(hWnd, hDC);
delete pPNG;
}